1Dedicate two DM sessions this week on Train - learn the five most common duelling angles
2Watch one pro demo on Train: note default positioning, common smokes, and rotation timings
3Play one Train deathmatch before every ranked session to calibrate map-specific crosshair placement
FRAGCARD · Data from Faceit API
Matches
3,514
W / L1,774 / 1,740
Kills / Match16.2
Rounds / Match21.6
Recent Form4W – 1L
W
W
L
W
W
Win Streak
Current2
Best11
Practice Routine
35-minute session
4 drills
1DM on Train
10m
Deathmatch on your weakest map - focus on pre-aiming the five most common angles, not raw kill count
K/D on Train: 1.09 (-0.11 vs your average)
2Crosshair placement drills
10m
Aim Lab Gridshot or CS2 headshot-only DM - focus on pre-aiming angles, not flick speed
Aim & Firepower score: 56/100
3Utility practice
8m
Learn 2 pop-flashes and 1 smoke on Train in offline / workshop mode
Flash Support: 35/100 · Utility Usage: 33/100
41v1 custom lobbies
7m
1v1 arena with a friend or a workshop 1v1 map - practice holding tight pre-aimed angles, not aggressive peeking
Clutch Ability score: 38/100
AI-Assisted Analysis
◈
Player Archetype
AWPer
You win rounds with the AWP. Your impact is highest on long-range maps. Make sure you're also calling flash support for your team when you're stationary.
Skill Breakdown
Aim & Firepower
56
Opening Duels
61
Utility Usage
33
Flash Support
35
Clutch Ability
38
Consistency
45
Areas to Improve (1)
PositionRoom to Grow
Train is a clear weak map for you
On Train your K/D is 1.09 (-0.11 vs average) and win rate is 37% (-13% vs average).
Tip: Study a professional demo on Train to understand default positioning, common one-way angles, and utility setups. Then focus two or three DM sessions specifically on this map's key duelling positions.