Balanced across all dimensions. You don't have glaring holes, which makes you a reliable teammate. Pick one dimension from the analysis below and grind it specifically to break into the next ELO bracket.
At 0.94, you're close but still net-negative in duels. Small improvements in crosshair placement will push this over 1.0.
64.6 ADR means you're either not getting into enough duels or losing them before landing meaningful damage. Even non-lethal hits deplete enemy armour and force buy decisions.











39% entry win rate. About half your opening peeks are being punished.
33% win rate in 1v1s (24/72). When you're the last alive against one opponent you're losing more often than not.
10% win rate in 1v2s (8/77). Winning a 1v2 requires separating enemies and using utility - raw duelling two people at once rarely works.
On Dust2 your K/D is 0.86 (-0.08 vs average) and win rate is 42% (-9% vs average).