A dip below your average is normal variance - don't force more sessions to claw it back. Stay process-focused.
You win rounds with the AWP. Your impact is highest on long-range maps. Make sure you're also calling flash support for your team when you're stationary.
2.3 utility damage per round despite moderate utility usage. Grenades are either being thrown at already-dead positions or missing clustered enemies.
On Nuke your K/D is 1.08 (-0.18 vs average) and win rate is 43% (-10% vs average).











On Overpass your K/D is 1.05 (-0.21 vs average) and win rate is 47% (-6% vs average).